As more of life went hybrid, many activities lost part of their social side. Our brief was to pick one hybrid scenario and make it more socially connected. We chose chess.
Starting from user research, we designed and built a tangible prototype with craft supplies and Arduino, tested it with users, and made a video of the concept.
Team
Amanda Löwgren, Caroline Vahid, Josef Jönsson, Noak Petersson, and me
My part
User research, prototyping, user testing, video production