work

Warpin

UX/UI Designer · Stockholm · Mar 2022 – Aug 2023

At Warpin I designed and evaluated immersive XR solutions across several client projects, improving the usability and accessibility of AR and VR applications.

One lasting piece of work was a generic quality assurance framework for XR app development. It standardised how usability, accessibility, and user testing were done across the engineering organisation.

I also created UI asset systems and visual style guides, which became the best-practice standard across all projects.

I was at Warpin during my MSc at Uppsala, alongside research at RISE and the university.