Let's Socialize Hybrid Chess!

A design project that aims to enhance the social connectedness of chess in a hybrid setting.

People playing hybrid chess with a physical chessboard and a laptop

Summary

Overview

As the world transitions to a hybrid state, the social aspects of many activities have been impacted. We were tasked with selecting one of these hybrid scenarios and working to improve its social connectedness.

This design project aims to improve chess's social connectedness in a hybrid setting.

Project Duration

March 2022 - June 2022

Status

Completed

Team

  • Amanda Löwgren
  • Caroline Vahid
  • Josef Jönsson
  • Karthik V Meenaakshisundaram
  • Noak Petersson

Roles

  • User Research
  • Prototyping
  • User Testing
  • Video Production

Tools

  • Craft Supplies (Design)
  • Arduino (Prototyping)
  • Adobe Premiere Pro (Video Production)

The project report contains complete details about our methods, design phases, prototypes and user testing results performed during the course of the project.

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